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Civil War Battles

This is the latest set of rules by the RFCM team (Rules For the Common Man).
CWB is designed for the battles of the American Civil War.

The rules are principally designed for 15mm gaming. However the rules do include a simple conversion for 25/28mm figures.
Extra playsheets can be purchased at £1.50 per pair. There are 15mm playsheets and there are 28mm playsheets (with all the converted measurements already on them, so no "in your head conversions" needed)

What is in the Rules?

How Does it play?

What Soldiers do i need?

Other Information

Some pictures.  Figures painted by Dave Marcroft between 1998 and 2007.

A typical brigade. The man in front is a "Unit disordered" marker.
The position of the command stand indicates the quality. Right(or front of column)=might=Veteran. Centre(middle of unit roughly)=Average. Left (or back)= raw.


Typical cavalry brigade. Cavalry are not always seen in CWB. 2 units per corps would be normal.
Notice the Cavalry units are small.


A typical Division. 4 brigades,2 batteries and Divisional General.

A diagram of how infantry shooting works. 
The brigade has a rectangular arc of shooting. One and a half ranks (rounded down) shoot.(4 bases)
All 4 bases always shoot if any part of the target is in the shooting box.
If the centre of the shooting box does not cross the target then 6s are needed for hits. Otherwise 5,6 are hits.
The target then rolls saving dice, dependant on range and cover.
Long range is largely ineffectual. Short range really hurts.

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