Rules Page

Rules For The Common Man (RFCM)

T.U.P.S
In order to clarify the genetics of RFCM rules the overall acronym of "TUPS" can be used. TUPS= Turn Up and Play Systems.  This sounds a bit pretentious but is actually intended to sum up the common features of PP rules rather than re-state them for each set.

Features (in no order of priority) common to TUPS based rules are:-


Use of 3x3 cm bases as the default size.
Written primarily for 15mm sized figures.
Games last for about 6 turns per player.
Games follow an alternate turn structure, often called IGO-UGO.
Forces are constructed according to stated limitations and points.
Each set highlights the six or so aspects characteristic of that period.
Once you arrive at the venue with your pointed army the game gets under way, with the rules creating the scenario.
Game length is about 2.5 hours.
Game uses normal 6 sided dice(D6).
Game is always attacker and defender with appropriate victory criteria.
Table area is usually about 15 square feet.
 

 

Most sets have a play sheet as the rear cover. It is worthy of note that it is more difficult to write simple rules that reflect a period in history than to write complex ones. All rules are suitable for multiplayer or club games... and are enjoyable too! Hence the name "RULES FOR THE COMMON MAN"

Rules Policy
RFCM rules are all copyright and owned by Peter Pig. Please do not photocopy the rules as it is piracy. If you need extra play sheets we can supply them in packs.  We need the sales of rules to help support our company. Many dishonest people try to rationalise their piracy by using lame excuses, but that is what they are ,"excuses" (by dishonest people) and deprive us of our hard earned income. It takes many months of team work to create a set of rules. We do rely on honest wargamers to support us and allow us to be able to continue with our rule writing.

"latest stupid quotes from the internet :-"PDFs are free to send therefore rules should be given out free",
"Rule sales create figure sales, therefore rule sets should be free"

 The postage on sending rule sets abroad is now very high. For the newer sets it is costing us up to £9 to post each set.
Because of this we have added a supplement into the cost of the rules in addition to the shipping charge for those expensive deliveries. We have not raised the normal postage rates for figures as they are much cheaper to send than books.
We still make a loss on posting rule books so please don't feel we are robbing you. We just need to cover our costs (mostly).

Number Title of Rule Set Period of Warfare covered
Associated range Number
Brief description UK
Price
Europe Price Rest of the world (US, Australia,
Far East etc)
Associated PDFs
1. The Men of Company B Vietnam Company Level 
Range 1 
The US player commands a company of US forces. This includes special forces, marines, MIKE and ARVN. Some armour is allowed. The VC player is hidden and pops up to attack the US. Lots of tactical decisions and good fun too.  £10
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£11
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£13
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2. Battles in The Age of War. Samurai Battles
of the Sengoku period
Range 24
These are the battles with samurai and ashigaru troops as seen in Ran and Kagemusha. The armies look a lot like the one lead by Tom Cruise in the "Last Samurai".  The rules use the same skeleton as ROF, BB and CWB (see below).
The game is played on a 5 x 3 foot table. Units are motivated, they carry out actions and then you move on to the next unit. The opponent has opportunity shooting and the ability to react to charges etc. Rules include Pre Battle campaign, challenges, victory points, troop point costs and historical battles (6 of)..
£16
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£18
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 £20
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Army Battle sheet
Card Model Building
2A Set of FOUR Samurai (BAW) playsheets These are 4 more of the standard two sided play sheet that you get one of in the rules.   £2  Add to Basket  
3. Abteilung WW2 battle level
Range 8
WW2 Rules for 15mm . Each player has a number of units. each unit is either armour, infantry, support etc. Use of order cards to determine what the army can do each turn, Uses D6. Intended for a 6x4 table size. Loads of new ideas. Easy to play....tactical.  £10
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£11
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£13
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4. Hey you in the Jail!  Western "Wild West"
Range 15
These rules are set in the "old West" of the USA. The rules are not skirmish but small battles. Which were quite common in the US of the 19th century. There are ten "army" types. Mexicans, Plains Indians, townsfolk, posse, Gunmen, army, workers, cattlemen....  A force will consist of bases with 3 figures on them along with some single figure bases (characters). Played on  6 x 4 table. These rules give a proper "little battle" not a gunfight. 20-100 figs a side £8
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£9
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£10
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5. Washington's Army AWI
Range 5
Out at Salute 2010.  On this shopping cart within the week!
Click here for pdf battle record sheet

Click here for an overview of WA rules

New Club Deal is available when you click existing "Add to Basket" button and consists of 2x Rule books, 

1 x pack of extra playsheets and a Turn Marker for £30

 

£16
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£18
 
Add to Basket
£20
 
Add to Basket
5A Set of FOUR  Washington's Army playsheets. These are 4 more of the standard two sided play sheet that you get one of in the rules. £2 Add to Basket  
6. Conquerors and Kings Ancient to Medieval
Range 3
A set of ancient rules based on the square bashing grid system. Loads of new idea. Includes Big battles, mercenaries, artillery, defending towns, flank marches  and some good fun! Games last about 1.5 hours. A square will fight another square and the result will cause casualties, fall backs, routs etc. these rules allow you to set your soldiers up in the formations you like so it looks good. £8
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£9
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£10
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7. PBI
Poor Bloody Infantry
WW2 Company level
Range 8
A set of WW2   company level rules. The game is played on a 4 foot by 4 foot grid, split into 6" squares. The game uses about 80 figures and a few tanks per side.  We think they are great but then we would say that wouldn't we! there is no measuring as the grid takes care of that. This allows shooting to be directed at a square rather than at "that man there". There a frequent competitions and show games of PBI that you can see. £16
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£18
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£20
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7A. Set of FOUR  PBI playsheets. These are 4 more of the standard two sided play sheet that you get one of in the rules. £2 Add to Basket
PBI "Quick Start" is a VERY cut down PBI. It is intended for beginners and tasters. It is a free download. Click Here
Sheets for playing the full game of PBI. These are for players who own PBI. They can download them for free.

Click Here

Explanation of what PBI is. Click Here
PBI Scenery Generator Click here
PBI Amendments and updates VBC (Veteran Battalion Commander) Click Here
PBI Game in Progress at Historicon 2003....Normandy. UK
Price
Europe Price Rest of the world (US, Australia,
Far East etc)
 
8. Pieces of Eight Pirates at sea and on land in the 18th century

Range 18 Range 10
A completely new set of rules.  These rules have got a lot in them.  They take the form of a "campaign in an evening".  The land raids are fought in 15mm on a 3 x 2 foot board. Quick and fun with prisoners, looting, alarms, getting lost etc...
The sea fights are fought using 1/450th scale ships (men are 4mm high). The fights are never even but if you are outgunned in one fight you may be better off in the next!! Rules include photocopiable buildings and play sheets.
£10
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£11
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£13
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One version of the building from the pieces  of eight rules
Pieces of Eight game play record sheets.

Click here

 
9. WAM. War in the Age of Magic Generic Fantasy rules based on Dark Age warfare.

Range 19
Based on conquerors and Kings. Allows big battles with heroes, monsters and mighty kings. Includes battle lists for 12 armies . Dwarves, Elvs, feudal Empire, Desert Empire, Religious Order, Militia uprising, Undead, Orc/goblin, Corsair, Mounted barbarian, Foot barbarian, earth army.  Magic and magical terrain are in the rules too.  Lots of new mechanisms £10
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£11
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£13
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10. Hammerin' Iron
(2011 edition)
ACW Ironclads and wooden ships.

Range 7
This is the latest edition of Hammerin' Iron.  It is designed for 1/600th or 1/1200th ACW riverine ships. This set includes rules for both the original free hex system and the new hex cloth system. Each player has a fleet of 6 ships summing to a 6000 point total. In addition to the game rules ,the rules create the scenario, assess the victory and provide all the details needed for building those fleets. We do have some copies of the old set if you really wanted one. E mail us for details.  Below are the free pdf downloads for the disposable game sheets that are used in HI. the order card files are done as black and white so you can save on ink cartridges or print on coloured card.

Click here for battle sheet                                                       Click here for ship record sheet   
Click here for "smoke" order cards
                                     Click here for "Gun ports" order cards.

Click here for Confederate "smoke" order cards.     Click here for Confederate "gun ports" order cards.
Click here for UNION "smoke" order cards.                                Click here for UNION "gun ports" order cards. 

£16
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£18
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£20
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11. Set of four HI playsheets These are 4 more of the standard two sided play sheet that you get one of in the rules. £2 Add to Basket  
13. Bayonet and Ideology Spanish Civil War 1936-9

Range 13
Each player commands a company of men from this war.  Anarchists, Moroccans, nationalists, international brigade, Republicans etc. Mainly infantry with some armour and cavalry. Based on PBI systems of squares.  Includes 12 company types and rules for scenario building and victory..   really good.
Click Here for Battle Report
£10
Waiting for new print run
 
£11
Waiting for new print run
£13
Waiting for new print run
15. AK47 Republic
2009 Edition

Reloaded

20th Century African small wars

Range 17
Pick up trucks, tanks, RPGs, AK47s etc. 15mm Modern African Wars ,politics, desertion and your own cause!
You can use the same army that you built for the original AK.
 
Download army event sheets.
Download Markers for AK47

These are the sheets that tell you what happens to your chosen army in the pre-game section of AK.  The event sheets also detail the limits placed upon your army in terms of equipment and quality.
Download record sheet

£16
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£18
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£20
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15A. Set of FOUR AK47 playsheets. These are 4 more of the standard two sided play sheet that you get one of in the rules. £2   Add to Basket  
  UK
Price
Europe Price Rest of the world (US, Australia,
Far East etc)
 
16. Square Bashing (2012) WW1 1914-18

Range 16
Download battle record sheet
Counters for the new Square Bashing rules

Talk about Square Bashing
 

New Club Deal is available when you click existing "Add to Basket" button and consists of 2x Rule books, 1x Army Book, 1 x pack of extra playsheets and a Turn Marker for £45

£15
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£16
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£17
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17 Square Bashing army book (2012)

 

WW1

Range  16
Armies from 1900 to 1928. "Armies in the age of the bolt action rifle".
55 Armies.
Includes Cuban war, Boer war, Boxer Rebellion, Balkan war, WW1, British Revolution, RCW, Russo Japanese War, Mexican war, Rif Wars, Chaco War.
£15
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£16
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£17
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18. Civil War Battles ACW  1861-65

Range 2
The ACW 15mm rules. Great set of rules that flow very nicely. The basic unit is the brigade. Usual unit size is 6 bases. All systems use normal six sided dice. Fought on  6 x 3 table. Pre game campaign, victory points, points for armies. 14 Army organisations included.  These rules are written specifically for ACW and include the aspects that are so specific to that war.
1. Wilsons Creek
2.Winchester
3. port Republic
4.Cedar Run
5. Salem church
6.Mansfield
7.Jenkins Ferry
8.Wilderness
9. New Market
10.Pickett's Mill
11. Monocacy
12.White Oak Road (1865)

New Club Deal is available when you click existing "Add to Basket" button and consists of 2x Rule books,  1 x pack of extra playsheets and a Turn Marker for £30

£16
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£18
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£20
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Click Here to download pdf battle sheet

18A. Set of FOUR CWB (15mm) playsheets. These are 4 more of the standard two sided play sheet that you get one of in the rules. £2  Add to Basket
18B. Set of FOUR CWB (25/8mm)playsheets. These are 4 more of the standard two sided play sheet that you get one of in the rules. £2 Add to Basket
19. Proletariat to Horse Russian Civil war Battle lists.

Range 16
Square Bashing Orders of Battle  Number 1  (Army lists) (For Russian Civil war) By Bernard Ganley.  Explore the red armies, white armies, international armies etc.
WARNING THESE RULES ARE ABOUT TO BE WITHDRAWN AND REPLACED WITH A NEW VERSION IN August 2012.
£12
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£14
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£16
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21. Regiment of Foote ECW

Range 20
English Civil War. Includes full game system, campaign, victory conditions et al. £10
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£11
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£13
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Click Here to go to Kevin's Write up of a battle report of Regiment of Foote
22. Patrols in the Sudan
"Gordon's alive!" version.
Sudan Colonial

Range 22
Fighting in the Sudan 1885. The period around Gordon in Khartoum. Dervishes, fuzzy wuzzies, red coats, camels and dangerous patrols.  About 100 figures per side.  Usual 3 x 3cm bases.  Lots of new and innovative systems using D6. fought on a 3x5 table. lots of decisions and fun.

Click Here to see some suggestions for using PITS for other conflicts
Click here to read a battle report

Click here to download "wild cards" for PITS rules 
 

£16
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£17
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 £18
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23.  Bloody Barons Wars of the Roses

Range 23
This is the first "perfect bound" set published by RFCM. The rules include all the major battles, uniform details and historical details. the rules are 100 pages long!  Lots of excellent and elegant systems. Similar to Regiment of Foote. Pre-game is decided by putting dice into various aspects such as route of march and supplies. There is treachery and loads of other good stuff.  Most people have really enjoyed these.

We are always considering alternative ideas. CLICK HERE to have a copy of some of the ideas we are trying out.

£14
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£16
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£18
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Click Here to Download Playsheet B for Bloody Barons
  UK
Price
Europe Price Rest of the world (US, Australia,
Far East etc)
 

 

Accessories

XX001
3 x 3 cm Bases (Square)
These are used for the majority of Peter Pig rule Systems.
Usually infantry
40 Bases in a pack.    £3.25
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XX002
3x 4 cm Bases (rectangular)
Usually used for cavalry and Equipment.
40 Bases Per pack.
£3.25
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XX003
4 x 4 cm Bases (Square)
10 Bases per pack
These are usually used for guns and
£1.50
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Battle Clock £4.50
 (XX020)
To record the game countdown. 
Goes from 0 to 21.  Most Peter Pig games use a 21 point countdown.
Diameter 3" (7.5cm)

  

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XX004
Pair of Choice Dice
2 faces "I choose"
4 Faces Blank.
Used when a player wishes to choose the location of the casualties inflicted. Used in most Peter Pig rules.
£1.50 per Pair
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 £6
Piggy Dice. Bag of 20. Choose Colour
Pink D6.  Pack of 20. Piggy on the 6.  16mm size.(xx200) Add to Basket
Black D6.  Pack of 20. Piggy on the 6.  16mm size.(xx201) Add to Basket
Red  D6.  Pack of 20. Piggy on the 6.  16mm size.(xx202) Add to Basket
Orange D6.  Pack of 20. Piggy on the 6.  16mm size.(xx203) Add to Basket

16mm dice. Peter Pig first produced these dice with piggy head on the 6 (instead of the traditional 1in 2003).
Another innovation from Peter Pig. 

 

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